![]() ![]() ![]() Ubersampling makes the game less stable, and I can't recommend it unless you have a beastly pc. To prevent crashes, I advise you not to use the launcher and launch the game straight from witcher2.exe located in The Witcher 2\bin folder via a shortcut. I'll provide instructions that should work for most people. I did my testing on a couple of pcs and I'm satisfied with the results, but your mileage may vary. Crashes can occur, but its tough to say if you'll experience them until you do. The downside is that its stability is hardware dependent. It also increases the vegetation rendering distance - an engine limitation the game has been suffering from since release. The second optional step replaces the vanilla environment, character, weapon and armor textures with 4k textures. The game stability is identical with the vanilla game, so if ANY crashes happen, it's not mod related. The first optional step introduces only minor texture and animations changes. If you don't like either, you can just ignore them. The optional steps cancel each other out, so you must pick one. This modding guide is divided in three steps - 1 mandatory and 2 optional. I'll appreciate it if you take five minutes of your time and like/endorse the work of the modders that made this possible. 99% of the code in this compilation is other people's hard work, so I'll go into details about the fixes and I'll link every mod that has been used. That's why there's only 1 mandatory mod in this guide. For that reason, I've combined all conflicting mods and packed the edited scripts into one main mod compilation. Modding The Witcher 2 can be a slow, boring and even difficult process, especially if you have never done it before and you need to manually update, and combine outdated mods. It also includes lore-friendly character textures and additional animations as optional files. This guide's main goal is to provide a balanced experience by fixing gameplay bugs, introducing secondary gameplay mechanics and other quality of life features. It should be compatible with the steam and retail versions as long as they're patched to patch 3.4. Soldiers have barricaded themselves up in an easily defensible tower and now they're practically unassailable.This modding guide is written for The Witcher 2: Assassins of Kings Enhanced Edition version 3.5.0.26 (A) from GOG. When the king is safe and the last of Aryan La Valette's soldiers in the immediate area have fallen, the king will lead his troops forward along the castle walls and finally come up against a new hazard. The king is fairly good at defending himself, so you can mostly just move in a ring around him and mow anyone down who tries to rush him. Just move toward the men in the light green tunics and slaughter them with simple sword strokes. ![]() The action returns to the siege, where you'll soon find yourself in proper control as you face the first battle in the game. ![]() He asks you to continue telling your story. When you reach the top room in the wooden tower, start forward past the king to trigger another scene in the interrogation room where the game began, with Vernon Roche. An event follows, and then once more you'll find yourself following the king.įollow the king up a series of ladders while he talks. You should try to aim at 1 and 1/2 degrees if you want to hit the target specified by the king. Following a speech from the king, you can aim the ballista. Some men are loading a bolt into a ballista, which looks a lot like a standard cart. It's easy to quickly follow him up a final hill, but first you should stop along the way. You'll eventually reach a point where the king starts to ditch you. ![]()
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